Danny Sternbeck

I’m a Game Designer, Level Designer, Enemy Designer, Puzzle Designer, UI Designer

About Me

I am Danny Sternbeck, Game Designer from Mainz, Germany. I want to create cool boss fights. Currently working on expanding on my UI Design skills.

I work mainly in Unity but also know my way around Unreal Engine 4 and RPG Maker.

Game Design

90%

Look Development

85%

Project Managment

80%

UI Design

70%

Recent Works

  • Everything
  • Danny
  • Kinga

Skills

Game Design

Experience in various other aspects of Game Design such as Level Design, Enemy Design, Boss Design and Puzzle Design

Look Development

Experience in conceptualizing and realizing of settings, environments and enemies.

Project Managment

Experience with various project managment tools such as Trello, Codecks, Git and Discord.

UI Design

Experience in designing, realizing and converting of UIs for various genres of games on both PC and mobile.

Experience

2018 - 2021

Bachelor's Degree (Arts)

Timebased Media, focus on Game Design @ University of Applied Sciences Mainz

2007 - 2009

Technical Diploma, State-certified Media Assistant

@ BBS 1 Mainz-Hartenberg

2002 - 2006

High school certificate (10 years)

@ IGS Mainz-Bretzenheim

2019 - Present

QA Testing (Part-Time, Remote)

QA and Playtesting for unannounced educational WebGL based game @ Deutsche Welle Bonn

2015 - 2018

Studio Assistant (Full-Time)

Assistant of photography, Picture and video editing, Assistant (Studio rental), Keybearer, Rental studio marketing, Web-Admin @ Westend Studios Wiesbaden

2013 - 2015

Studio Assistant (Internship)

Aquisition of props, Archiving of footage, Web-Admin @ Westend Studios Wiesbaden